• X-Performa: HNS becomes ART,  Home & Shopping, Seoul, Korea, 2018

  • Rising Designers Project for Venice Bienalle    Naver Cultural Foundation, 2017

  • Lou Wearing HMD, Sejong Cultural Foundation Gallery, Seoul, Korea, 2017

  • Strange Iksundong: Computational Poetry Project, Jong-ro, World Script Inc, Seoul, Korea, 2016

  • Audience Participatory Dot to Dot Drawing, SEEYA, Woo Ran Foundation,  Seoul, Korea, 2016

  • Computational Catenary Formation, SEEYA, Woo Ran Foundation,  Seoul, Korea, 2016

  • Yellow Garden: New Media Contents Design for Gardening, Proceedings of the HCIK Conference, Pyongchang, 201

  • X-Percusssion: Development of New Media Percussion System , Proceedings of the HCIK Conference, Pyongchang, 2016 

  • re-tail: New Media Art Installation for Abandoned Dogs, HCIK, Peonchang, Korea, 2016

  • Maleficent: Real-time Artificial Intelligent Dancing, Art Center Ara,, Seoul, Korea, 201

  • m-shaper: A Sketch Drawing System for Musical Shape Generation, Journal of the Korea Academia-Industrial cooperation Society Vol. 16, No. 2, 2015

  • Go To Next: Combining Analogue and Digital Paintings, Art Center Ara, Seoul, Korea, 2015

  • Be the Bridge: Gyonu and Jiknyo, Art Center Nabi, SK Telecom, Seoul, Korea, 2013 

  • Be The Performer: Audience Participatory New Media Performance, SBA, Digital Media City, Seoul, 2013

  • Be The Voice: Audience Participatory Voice Donation Project, KGIT, Digital Media City Seoul Korea, 2012 

  • Media Walker: Multidimensional Space Installation, DMC Pavilion, Seoul, Korea, 2010

  • A Framework for 3D Hand Gesture Design and Modeling, Journal of the Korea Academia-Industrial cooperation Society Vol. 14, No. 10, 201

  • A Study on Taekwondo Training System using Hybrid Sending Techniques, Journal of the Korea Multimedia Cooperation Society, Vol. 16, No. 12, 2013

  • Renunion Capsule: Participatory New Media for Spatial Design Concept and Tool of Longing for Unification of South and North Korea°Ø, Journal of Digital Interaction Design, Vol. 11, No. 3, 2013.

  • CAAD Design Methodology for New Media Design Environment, Journal of Digital Interaction Design, Vol. 11, No. 1, March. 2011 

  • A study of the Concept of Analogue-Digital Interaction Trace and its Application in Media Art, The Journal of the Korea Contents Association, Vol.11, No.9, 2011

  • A Drawing Methodology using Visual Association and its Application Development, Journal of Digital Interaction Design, Vol. 10, No. 2, 20l

  • New Media Space Design using the Analogue and Digital Interaction Trace, Journal of Digital Interaction Design, Vol. 10, No. 1, 20ll

  • General Purpose Multi-touch Interaction System for Multi- I/O Content Control, Journal of the Korea Academia-industrial Cooperation Society, Vol. 12, No. 4, 2011

  • A Development of Gesture Interfaces using Spatial Context Information°Ø, International Journal of Contents, Volume 7, Number 1, 201

  • A Fundamental Study on the Interactive Music System using the Body Sound, Proceedings of Conference of the, 2011 

  • A Drawing Methodology using Visual Association and its Application Development, Proceedings of the HCI Korea Conference of the HCI Korea, 2011

  • New Media Space Design using the Analogue-Digital Interaction Trace, Proceedings of the HCI Korea Conference, 2011

  • A Spatial Context Gesture Interface, Proceedings of the 10th International Conference on Construction Applications of Virtual Reality, Pages 471-480, ISBN 978-4-9905537-8, Japan 

  • Green-UX-Story: User Story Creation and Sharing through the Online and Offline Green Experience, Journal of the CAD/CAM, Korea, Volume 15, Number 6, 2010 

  • A Creative Drawing Process Using Visual Association, Proceedings of the 21th Conference of the HCI Korea, 2010

  • Computational Media Design and Technology, Tutorial at the 21th HCI Korea, January 2010 

  • Developing a Framework of a 3D Intelligent Guidance System for the Underground Space, China,2009 

  • VIP: A Creative Drawing System for the Visual Imagination Puzzle, Proceedings of the 2009 ACM SIGCHI Conference on Creativity and Cognition(C&C°Ø 09), California, USA

  • ArchiDNA: An Interactive System for Creating 2D and 3D Conceptual Drawings in Architectural Design, Journal of Computer Aided Design, Elsevier, Volume 41, Issue 3, 2009 

  • Spatial Information Model for Urban Computing Environment, The Fourteenth Conference on Computer Aided Architectural Design Research in Asia, Taiwan, 2009 

  • mCube: Towards a Versatile Gesture Input Device for Ubiquitous Computing Environments, Lecture Notes in Computer Science, Springer, 2007

  • A Framework for 3D Spatial Gesture Design and Modeling Using a Wearable Input Device, Proceedings of the 11th IEEE International Symposium on Wearable Computers, 2007

  • Combining Body Sensors and Visual Sensors for Motion Training, Proceedings of ACM SIGCHI ACE 200

  • Architectural Design using Visual and Tactile Guide in the Virtual Table, Journal of KISS: Computing Practicee, Volume 10, Number 2, 2004

  • WINDOW SEAT: Visual Experience with an Interactive Chair, GCAD 2004, Pittsburgh, USA, 2004 

  • Interactive Object Modeling Within a Table-type Virtual Environment, Korean Information Processing Society (KIPS), Vol. 29-1, 2002

  • A Guided Interaction Approach for Architectural Design in a Table-Type VR Environment, IEEE Pacific-Rim Conference on Multimedia (PCM2002), Lecture Notes in Computer Science, Springer-Verlag, 2002

  • DesignBUF: Exploring and Extending 2D Boolean Set Operations with Multiple Modes in the Early Design Phase, CAAD FUTURE 2001, 2001.

  • A Fundamental Study on the Development of an Intelligent Architectural CAD System Supporting Web-based Collaborative Design, CAD/ CAM, 200

  • A Fundamental Study on the Development of a Web-based Intelligent Architectural CAD System, Architectural Institute of Korea,19(2), 1999