Audience Participatory Dot to Dot Drawing, SEEYA, Woo Ran Foundation, Seoul, Korea, 2016
Computational Catenary Formation, SEEYA, Woo Ran Foundation, Seoul, Korea, 2016
Yellow Garden: New Media Contents Design for Gardening, Proceedings of the HCIK Conference, Pyongchang, 201
X-Percusssion: Development of New Media Percussion System , Proceedings of the HCIK Conference, Pyongchang, 2016
re-tail: New Media Art Installation for Abandoned Dogs, HCIK, Peonchang, Korea, 2016
Maleficent: Real-time Artificial Intelligent Dancing, Art Center Ara,, Seoul, Korea, 201
m-shaper: A Sketch Drawing System for Musical Shape Generation, Journal of the Korea Academia-Industrial cooperation Society Vol. 16, No. 2, 2015
Go To Next: Combining Analogue and Digital Paintings, Art Center Ara, Seoul, Korea, 2015
Be the Bridge: Gyonu and Jiknyo, Art Center Nabi, SK Telecom, Seoul, Korea, 2013
Be The Performer: Audience Participatory New Media Performance, SBA, Digital Media City, Seoul, 2013
Be The Voice: Audience Participatory Voice Donation Project, KGIT, Digital Media City Seoul Korea, 2012
Media Walker: Multidimensional Space Installation, DMC Pavilion, Seoul, Korea, 2010
A Framework for 3D Hand Gesture Design and Modeling, Journal of the Korea Academia-Industrial cooperation Society Vol. 14, No. 10, 201
A Study on Taekwondo Training System using Hybrid Sending Techniques, Journal of the Korea Multimedia Cooperation Society, Vol. 16, No. 12, 2013
Renunion Capsule: Participatory New Media for Spatial Design Concept and Tool of Longing for Unification of South and North Korea°Ø, Journal of Digital Interaction Design, Vol. 11, No. 3, 2013.
CAAD Design Methodology for New Media Design Environment, Journal of Digital Interaction Design, Vol. 11, No. 1, March. 2011
A study of the Concept of Analogue-Digital Interaction Trace and its Application in Media Art, The Journal of the Korea Contents Association, Vol.11, No.9, 2011
A Drawing Methodology using Visual Association and its Application Development, Journal of Digital Interaction Design, Vol. 10, No. 2, 20l
New Media Space Design using the Analogue and Digital Interaction Trace, Journal of Digital Interaction Design, Vol. 10, No. 1, 20ll
General Purpose Multi-touch Interaction System for Multi- I/O Content Control, Journal of the Korea Academia-industrial Cooperation Society, Vol. 12, No. 4, 2011
A Development of Gesture Interfaces using Spatial Context Information°Ø, International Journal of Contents, Volume 7, Number 1, 201
A Fundamental Study on the Interactive Music System using the Body Sound, Proceedings of Conference of the, 2011
A Drawing Methodology using Visual Association and its Application Development, Proceedings of the HCI Korea Conference of the HCI Korea, 2011
New Media Space Design using the Analogue-Digital Interaction Trace, Proceedings of the HCI Korea Conference, 2011
A Spatial Context Gesture Interface, Proceedings of the 10th International Conference on Construction Applications of Virtual Reality, Pages 471-480, ISBN 978-4-9905537-8, Japan
Green-UX-Story: User Story Creation and Sharing through the Online and Offline Green Experience, Journal of the CAD/CAM, Korea, Volume 15, Number 6, 2010
A Creative Drawing Process Using Visual Association, Proceedings of the 21th Conference of the HCI Korea, 2010
Computational Media Design and Technology, Tutorial at the 21th HCI Korea, January 2010
Developing a Framework of a 3D Intelligent Guidance System for the Underground Space, China,2009
VIP: A Creative Drawing System for the Visual Imagination Puzzle, Proceedings of the 2009 ACM SIGCHI Conference on Creativity and Cognition(C&C°Ø 09), California, USA
ArchiDNA: An Interactive System for Creating 2D and 3D Conceptual Drawings in Architectural Design, Journal of Computer Aided Design, Elsevier, Volume 41, Issue 3, 2009
Spatial Information Model for Urban Computing Environment, The Fourteenth Conference on Computer Aided Architectural Design Research in Asia, Taiwan, 2009
mCube: Towards a Versatile Gesture Input Device for Ubiquitous Computing Environments, Lecture Notes in Computer Science, Springer, 2007
A Framework for 3D Spatial Gesture Design and Modeling Using a Wearable Input Device, Proceedings of the 11th IEEE International Symposium on Wearable Computers, 2007
Combining Body Sensors and Visual Sensors for Motion Training, Proceedings of ACM SIGCHI ACE 200
Architectural Design using Visual and Tactile Guide in the Virtual Table, Journal of KISS: Computing Practicee, Volume 10, Number 2, 2004
WINDOW SEAT: Visual Experience with an Interactive Chair, GCAD 2004, Pittsburgh, USA, 2004
Interactive Object Modeling Within a Table-type Virtual Environment, Korean Information Processing Society (KIPS), Vol. 29-1, 2002
A Guided Interaction Approach for Architectural Design in a Table-Type VR Environment, IEEE Pacific-Rim Conference on Multimedia (PCM2002), Lecture Notes in Computer Science, Springer-Verlag, 2002
DesignBUF: Exploring and Extending 2D Boolean Set Operations with Multiple Modes in the Early Design Phase, CAAD FUTURE 2001, 2001.
A Fundamental Study on the Development of an Intelligent Architectural CAD System Supporting Web-based Collaborative Design, CAD/ CAM, 200
A Fundamental Study on the Development of a Web-based Intelligent Architectural CAD System, Architectural Institute of Korea,19(2), 1999